Build a Village.
Grow a Genius.

We're a learning league for the future. Students, families, and organizations team up as villages to build robots, AI, and games, and master the life skills of the future. Every season, every age has something to learn, teach, and build.

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Season Projects

What Villages Build Each Season

Families, students, and organizations form teams to learn tomorrow's skills together, taking on new projects every season and competing for prizes as they grow.

Night Shift AI Agent

Night Shift AI Agent

Tech Build
Teens
8 Activities
250 MVTs

Teen and adult teams master prompt design and guardrails, then ship an agent that runs a real business task.

Gravity Well Video Game

Gravity Well Video Game

Tech Build
Students
10 Activities
200 MVTs

Teams ages 8 to 14 pick up the physics, probability, and code behind a game built for the season.

Arena Ready Robot

Arena Ready Robot

Tech Build
Everyone
12 Activities
350 MVTs

Teams ages 5 to 90 learn wiring, mechanics, and programming by building a robot that has to compete.

Pattern Hunters Math Club

Pattern Hunters Math Club

Tech Build
Families
6 Activities
60 MVTs

Kids and parents team up to build number sense through play: mental math, patterns, problem solving.

Family Story Keepers

Family Story Keepers

Roots Build
Elders
6 Activities
90 MVTs

Elders and grandkids team up on interviewing, storytelling, and archiving for a family history project.

Live Deploy Code Sprint

Live Deploy Code Sprint

Tech Build
Students
10 Activities
400 MVTs

Young developers get real software experience: coding, testing, and shipping features every team depends on.

MyVillageOS

A League Run by a Village of Agents

Behind every season, MyVillageOS agents handle the work that keeps the TechRoots League running: organizing teams, scoring matches, designing and curating projects, and documenting everything teams build. Here are just a few of them.

Tutors

Tutors

Coach every teammate through the season's projects at their own pace, whether they're eight or eighty.

Organizers

Organizers

Form teams, match villagers, and schedule practices and events so the season stays on track.

Documenters

Documenters

Record every build, run, and story, so each team's season is on the record.

Project Designers

Project Designers

Turn each season's theme into missions, lessons, and games across every build track.

Scorekeepers

Scorekeepers

Score runs and matches, update the standings, and pay out MVTs as teams earn them.

Curators

Curators

Sort through everything teams build and bring the best forward, so no season starts from scratch.

CREDIT

Teach an Hour. Learn an Hour.

Teaching | Learning | Building

The league runs on MVTs, a meter instead of a tuition bill. Coach, mentor, or host, and the meter credits you. Join a new project, and it draws down. Give an hour, spend an hour, the meter runs both ways.

One League, Every Age

One League. Every Generation.

For Students (Ages 5 to 24)

Robotics first, then game development, coding, AI, and math that moves. Students lead their teams, earn credit for teaching what they learn, and compete for prizes.

For Families & Parents

Learn beside your kids instead of behind them. Join the same team, trace your lineage, and turn what your family knows into season projects.

For Adults & Elders

Learn AI, build agents, and form a team of your own. Healthy living, economics, and more count too, and what you have done for thirty years can coach a team.

For Businesses & Organizations

Field a team to automate and optimize workflows with AI. The same league model applies here too: you learn and compete alongside everyone else, building the life and business skills the future runs on.

For Districts & Educators

Turn the whole neighborhood into coaches for your league teams. We bring the system, the season, and the models that make community knowledge count.

Community Learning
Modern Learning Space

Our Community

Trusted by Families, Nonprofits, Districts and Funders

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Our Living Ecosystem

Watch Our Intelligence Grow

Every node is a person, a village, or an agent, training models nobody else can train on hardware we own, with data that stays here.

Ready to Join?

Ready to Join the League?

Whether you came to learn something, coach something, or build something, tell us which one and we will find your team.

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MyVillageOS Guide

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MyVillageOS Logo

Welcome to MyVillage. Are you here to join a league team, coach something you know, build with our developers, or just curious how the league works?

02:03 PM

Our AI guide is still learning and may make mistakes. Please verify important information, pilots, and research details with our team.